Order of Azazel Invades The Inevitable City!

Posted on January 17, 2009 
Filed Under Games, News, Rambling, Warhammer Online

Well we’ve gone and done it finally.  On our server Azazel, Order have come together to push into The Inevitable City after a few months of trying.  With the coordinated efforts of quite a few guilds we were able to cap Butcher’s Pass, and Fell Landing forts in one night.  I think the recent fort population cap helped quite a bit in this endeavor since there was not as many defenders crammed into one choke point.  Once that was done it was time to go hit up The Inevitable City for some pillaging.

Since it was a new encounter for us, and thinking that we were going to be need wards for it I took out my Runepriest Minimoses for the event.  I’ve been neglecting the the toon for quite a bit since I’ve been focusing on my engineer alot.  So it took me a little while to get used to my hot keys again.

Anyways, this here is a screenshot of order banging on The Inevitable Cities’s gates.  Only about a warband or so of Order was there at this time (I think the rest of Order was still out in the fortress they just took over).  Regardless, this lack of Destruction to defend would be the same trend for most of the night.  Someone counted up the populations here in the WHA forums, and it seems like Destruction just didn’t want to call up their friends to defend that night.

And here’s another shot of us in one of the instanced PQ zones right smack in the center of it all.  Most of the night we spent farming for gear, but I only got my Invader Vestments piece out of it.  Which since I’ve been on my engineer quite a bit, I doubt I’ll be able to wear for a while.  The instance we got zoned into had some destro in it at first, and then they just up and left.  Since it was new to us we didn’t really mind as we went exploring places etc.  I went off to the south of the city and destroyed all of Destruction’s weekly top renown statues.

To my dismay though, that was pretty much the only thing we were able to go in and destroy.  The rest of the zone was just npcs, and this whole event was basically a giant PQ farm fest for invader gear.  The PQ was definitely anticlimatic.  I mean you’re sieging this capitol city, and you’re blowing up crates?  Great.  Then the PQ hero mob comes out, and its not even hard.  (granted we had no opposition)  Anywho, atleast it was fast so we could redo the PQ over and over again.  Especially since the same PQ drops 4 pieces of the Invader set (Helm/Chest/Shoulders/Belt).

Once our group got enough gear though we figured out how to change instances, and joined into an instance that had 48 or so destro.  Apparently that one was a little more coordinated than the 12 people we brought in so we promptly got run over.  That PQ though is a little harder to accomplish when capturing and holding 2 bfos is part of the PQ.  They need those type of PQ in the open RvR zones.

The only scenario running was one called The Undercroft, which basically takes place in the south part of the city by the statues.  Its a capture and hold type with about 7 bfos.  Its a pretty massive scenario since it was a full warband vs warband scenario.  Only problem was that due to Order’s numbers we got mixed up with quite a few pugs, vs the Destro warband group which was a little more coordinated.  Due to them winning the scenarios I think was what caused us to not be able to capture the city and pillage it.

Anyways after that night I think Destruction on our server became a little demoralized.  Our Med/Med population dropped to a Med/Low population, and destruction wasn’t around much the day after.  I wonder if Mythic will transfer our server to a low Order/High Destruction population so that we can enjoy a little more PvP.  As it stands now, a one sided server isn’t so much fun.  They have the people, but for some reason they just don’t show up/help or coordinate I guess.

I was expecting more from the city siege event.  IMHO even clearing Lost Vale seemed like a better achievment than the PQ grindfest we encountered.  Hopefully more people show up to defend the city next time so we can have a little more fun.  I was expecting more of a Battle of Praag type of scenario where both sides try to push the opposing side out.  I was also expecting to be able to do more than just 1 PQ for the initial city siege.  (I know there’s more PQs that open up if we were successful in capturing the city) However after capturing 2 fortresses you would expect something better than just 1 PQ.  Hopefully Mythic adds more end game content, because after tonight there was quite a few people who no longer want to resubscribe.


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