My Runepriest Loves Rune of Burning

Posted on September 29, 2008 
Filed Under Games, Rambling, Warhammer Online, Warhammer Online Tips

My Runepriest, Minimoses, has been trudging along quite slowly in the Warhammer Online game.  Slowly mainly, because leveling up a healer in any game is usually quite slow if you’re doing it solo.  That was until I got my latest spell when I turned level 25 tonight.  That spell is Rune of Burning.

Why am I soo excited about this spell?  Mainly because its letting me kill stuff pretty fast.  Up till now I’ve basically been killing mobs with a rotation of spells that were listed in my dps rant.  What basically happened though is that when I was killing an equal level or higher level mob it was taking me forever to do so.  This spell cut that time down in almost half for me.  Also when farming something a level or two below me now, I think I can farm better than Witch Hunters I think.

Now before you start flaming me about healers should stick to healing etc etc, I’m just going to tell you I already know about that.  But I’m leveling right now, and unless your planning on grouping with me to grind exp with me till the level cap your point is null.  Now that being said, onto the spell description!

Rune Of Burning

Path of Valaya – Range 100ft – Instant

Cost – 10 AP / Sec – Cooldown 11 seconds

Channeled. Deals 156 Elemental damage over 6 seconds. 100% chance to be setback while casting.

Anyways, the first thing to note is that the spell description is misleading especially on the damage end of it.  It states that it only does 156 damage, but that is for level 1.  The other thing is the last sentence in which is states “100% chance to be setback while casting”.  I don’t know if this is a bug currently or not, but I do not experience any setbacks while casting this spell.  If I get hit the spell continues to channel, unless I get stunned/silenced/knocked down. By the time you first get this spell you will be level 25, and it does close to 800 damage in 6 seconds. Compare this to my regular spell rotation for mobs as follows:

  1. Rune of Striking (2 seconds cast for 200-300 damage)
  2. Rune of Immolation (instant cast ticks for 50-60 damage/tick)
  3. Rune of Fire (instant cast for 200-300 damage)
  4. Rune of Cleaving (instant cast for 100-120 damage/tick)
  5. Repeat #1 and #3 until the dots wear out, and recast them.

Killing a mob 2 levels lower basically took me about 15-25 seconds each.  Now with the Rune of Burning I kill those same mobs in about 8 seconds.  I usually have to wait a second or two for Rune of Burning cooldown to wear off in between mobs when I chain pull.

Now I always use the Divine Fury tactic when I’m out soloing or questing.  It makes leveling go much faster, and as far as the reduced healing is concerned it doesn’t matter much since I kill things without healing myself much nowadays anyways.  With the 25% extra damage from Divine Fury, and all the int gear I wear for questing, this spell does about 200-300 damage per tick for 6 seconds at level 25.  Needless to say, my influence grinding time has sped up quite a bit now.

So if there are any other lonely Rune Priests out there that don’t get into groups or RvR scenarios late at night.  Try this spell out.  It makes for a more enjoyable leveling experience, and it makes leveling a healer a little more fun.  I’m itching to use this on some players in the next RvR scenario I join.


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8 Responses to “My Runepriest Loves Rune of Burning”

  1. Exile (8 comments.) on October 1st, 2008 10:05 am

    Hey there, glad I found this article.

    As a Zealot (your destruction cousin) I have found that our version (storm of ravens) is just a little weaker.. .but MAN does this pack a serious punch. The DPS / DOT line is the ONLY way to level, paired with divine fury tactic. Essentially we are hitting at about 200dmg per second. The only variation of this is that the zealot needs to have the harbinger present on the target in order to deal the damage, so that is one extra step. After looking at your dmg specs I really hope mythic does something to beef the zeal because right now we are second to your class as far as damage when really I feel like we should be on par.

    Exiles last blog post..Guild discussion grab-bag

  2. Mitch on October 1st, 2008 11:45 am

    Hi Exile, I think I’ve read your zealot guide before too.

    I’ve been loving this spell too much I think. One of the last games in Tor-Anroc there was no bright wizards on so I ended being the top damage/killing blows. I bet the destruction team was like wtf that Runepriest did 70k damage in that game. With a dismal 10k healing haha.

    I’ve stacked a bunch of int gear recently, and with 530ish int after buffs the spell ticks 6 times for 200 on tanks, and 300-500 on people. 2k damage for 60 action points is damn efficient.

    I could have sworn in the beta that the zealots dot line was almost as powerful as the bright wizards damage output. Maybe they nerfed it too much?

  3. Exile (8 comments.) on October 2nd, 2008 2:18 pm

    Hey again!
    Glad you read my guide to the Zealot! Of course the Vault had to dub it an “Overview” because I really didn’t go into ANY specifics (guilty as charged).

    See, this is truely the way to go! DPS healer class for leveling, and hording as much int gear as possible, I feel that a level 19 item with more int than a lvl 21 item with more def is the best strat. If someone is beating down on you that 20 def won’t make a world of difference for our classes.

    I have found that this channel spell of ours is great for PvE, but for the Zealot, the harbinger needs to be active on the opponent which is sort of lame since that adds an extra step to the process. But ya the damage is pretty stellar. ALSO , I have been getting an extra 20k of dmg at the end of scenerios for my cone DoT AoE called “Deamon Spittle.” I am not sure what you have on your end, but since it is an insta cast I can spray that on 7 or 8 clumped togehter at a time and bring home some serious dps.

    As far as the history of the zealot in beta we were so slow they eventually had to beef us up. For a while they weren’t even worth playing.

    I still don’t quite feel like our (Rune + Zeal) damage in this game stack up quite enough yet.

  4. Mitch on October 2nd, 2008 3:11 pm

    Yea that harbringer spell required seems like a let down, and if I remember it right, you can only cast that hex on one person at a time or something.

    Rune Priests have one called Rune of Cleaving. Its a 65ft aoe cone that is a DoT. I cast it most of the time, but usually I’m just channeling Rune of Burning, and casting a HoT here or there.

    People complain when I don’t heal them etc etc. I mean come on, I’ll probably be a heal bot when I hit 40. Let me have my fun now!

  5. Ding 30 - Tier 4 Warhammer Online Zones Fear Me! : Money News on October 4th, 2008 6:00 am

    [...] ever since my Runepriest Minimoses was able to get Rune of Burning spell at level 25, I’ve been killing, slaying, kicking, pounding, and stepping on various mobs and [...]

  6. Exile (8 comments.) on October 7th, 2008 8:45 am

    I couldn’t agree more. Our class seems to be shaping out to be THE healer. Which is really a bummer because Mythic never intended it to be that way. We just don’t have a mechanic like shaman/archmage that rewards damage with healing and reverse. I have been reading on Warhammeralliance.com in the zealot section and I have seen the ending stats of a scenario where a zeal specced in AoE was able to dish out 120k dmg! This was a 40k margin from the nearest Sorc! Given her healing was like 10k, but still. I am predicting a trend, perhaps a year from now where the zealot is going to be respected as a damage power house. Much in the sense how Shadow Priests from WoW were over looked, then once people saw their immense damage potential, everyone started rolling them.

    Exiles last blog post..Guild discussion grab-bag

  7. Mitch on October 7th, 2008 9:16 am

    Definitely agree. I’ve already started seeing more Runepriests stacking int/toughness in the tier 4 area. I’ve been playing in the tier 4 alot lately since my Rune priest is 33 now.

    When there’s enough healers I’ll do full dps, and I’m usually second to bright wizards. One game I did break 100k damage, but the bright wizards all had 150-200k. I don’t know what kind of skills I’ll get later on, but I’ll be happy if I get another damage spell.

    You zealots have this aoe pulse buff that pushes people away. What is that spell called? I wonder if I get the same thing later on.

  8. Aezelbeth(new comment) on June 14th, 2010 11:33 pm

    You can see more up to date Runepriest changes on my blog.
    Aezelbeth´s last blog ..Discipline versus Ancestor’s Echo My ComLuv Profile

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